A portfolio.
Twenty years of work, from the cell-culture lab to permanent museum exhibitions to current nursing-research collaborations. Most of these projects were credited under Ryan Romie Littrell before 2023. Recent work is credited under Ryan Romie Kind or Romie Kind. Each entry links to a detail page.
Clinical research
Health-experience design
HEAL Institute pavilion
Permanent pavilion at Dubai's Museum of the Future exploring near-future preventive medicine, longevity, and personalized care. Awarded Blooloop's 2024 Innovation Award.
Turned visitors' heart rate, skin response, breathing, and attention into something they could see, change, and compare. Biofeedback, run as a public exhibition.
Body Metrics
Permanent exhibition on wearable biometrics, biofeedback, and mindfulness. Visitors used real-time physiologic data to explore attention, stress, and emotional state.
Turned one visitor's physiological and emotional signal into a radial portrait, then set it beside others' to compare.
Body Metrics: Digital Reflection
Visitors wore a biometric sensor band that turned their physiological and emotional signals into a personal radial profile, then showed how closely it matched other visitors'.
Public-Engagement Galleries in China Biotech Centers
Led a small design group developing public-facing gallery spaces inside genomics and big-data tech centers in China. Three-act flow (Create / Visualize / Use), grown out of the Biodesign Studio work at The Tech Interactive.
What biometric data means once it leaves the clinic and lands in people's own hands.
Human Data Exhibition
Early Tech Interactive program on biometric data and self-quantification, supported by Kaiser Permanente.
Public-engagement research
Studying whether a program changes what people do afterward. The outcome question in any intervention.
Immersion to Action
Cross-disciplinary research program studying how immersive science programming changes audience behavior after they leave the room. Gebert Rüf Scientainment Grant.
Artist-Scientist Festival Residency
NSF-funded residency program pairing artists with scientists to produce festival-scale public-engagement work. Residency Director and event producer with Guerilla Science / Pratt Institute.
Guerilla Science: Oregon Eclipse 2017
Festival-scale science programming I produced for Guerilla Science at the 2017 Oregon Eclipse Festival, as part of the NSF artist-scientist residency.
Guerilla Science: FIGMENT
Participatory science-and-art festival programming I produced for Guerilla Science at FIGMENT during the 2017–2018 producer period.
BacPack: tangibles for biology learning
Two ACM-published research papers on the role of tangible interaction in a museum exhibit for synthetic biology. Built into the BioDesign Studio installation at The Tech Interactive.
SynFlo: tangible synthetic-biology exhibit
ACM TEI '16 paper and Tech Interactive installation exploring tangible interaction for synthetic-biology learning.
Community biology
iGEM Foundation, Community Labs Track
Chaired the Community Labs Track at the iGEM Foundation for the 2015 competition cycle, on behalf of community-bio labs participating in the world's largest synthetic-biology student competition.
LA Biohackers
Co-founded a non-institutional community group with the goal of an open community biolab in Los Angeles. Active 2010–2014, alongside fellowship and lectureship at the UCLA Art|Sci Center.
BioForge — DIYbio at MICROWAVE 2011
A public hands-on DIYbio genomic-exploration installation I led at the MICROWAVE International New Media Arts Festival in Hong Kong, on behalf of the UCLA Art|Sci Center. I called it BioForge.
Biodesign + synthetic biology
BioDesign Studio
Permanent exhibition on synthetic biology, with a working biological design lab on the museum floor, tangible-tabletop microbe simulators, live cell-culture stations, and visitor-runnable design tools.
BioDesign Studio: Creature Creation Station
Visitors combine tangible bio-element tokens at a curved table to design a hybrid synthetic creature, which then animates in a shared projected ecosystem.
BioDesign Studio: Living Colors Lab
Visitors use tangible tokens to program bacteria to express pigment; successful designs accumulate on an RGB dot wall with a live count of dishes grown.
BioDesign Studio: Pattern Emergence
Visitors adjust the variables behind biological pattern formation on a tablet and project the resulting generative patterns onto a biomorphic sculpture.
DIY Genetics Exhibition
Multi-year exhibition initiative at The Tech Interactive on synthetic biology and genetic engineering for the public. Backed by foundation grants to The Tech.
BioTinkering Lab
An on-floor biology lab at The Tech Interactive that earned the 2019 Leading Edge Award for Visitor Experience for the institution. I served as Project Director on the Tech's Health and Biotech exhibitions team.
Art-science
Guerilla Science: Flavor Feast (Burning Man 2017)
A Guerilla Science multisensory dining installation I produced at Burning Man in 2017.
Guerilla Science: Intergalactic Travel Bureau (Burning Man 2018)
A Guerilla Science immersive space-travel installation I produced at Burning Man in 2018.
Blue Morph
Aesthetic, interaction, and technical design of the interactive platform on Blue Morph, Victoria Vesna and James Gimzewski's bio-art installation, during my UCLA Art|Sci period.
RegisTree
My piece in The End of You, the immersive exhibition that opened at Gray Area in San Francisco in 2020. Credited as lead artist on RegisTree within the series.
Bench research
MIT Biotechnology Process Engineering Center
Lab Manager at the MIT BPEC, a microfluidic-bioreactor research center; junior author on a 2007 Stem Cells biomaterials paper; graduate advisor to the 2007 MIT iGEM team.
Modular microfluidic platform for biology education
Master's thesis project at UCLA Bioengineering. Engineered a biomimetic culture platform for bone-tissue remodeling, with applications to osteoporosis-treatment development and broader biomedical-engineering education.
Biopolymer Transplantable Cornea
R&D supervisor at Cellular Bioengineering, Inc. (Hawaii) on the Biopolymer Transplantable Cornea project. Cell-culture lab supervision, IRB / FDA compliance drafting, and Eye Bank-certified tissue handling.
Neural Matrix CCD
CBI concept-research and prototyping (with cell-culture-side support) on the Neural Matrix CCD, an early-stage neuron-on-array biosensor for monitoring neuronal networks. R&D 100 Award winner (2005), built at Cellular Bioengineering, Inc. with Lawrence Berkeley National Laboratory.